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Ultimate Anatomy Diversity Pack01-Female Character

ULTIMATE ANATOMY DIVERSITY PACK01- FEMALE CHARACTER 

Video Preview : https://youtu.be/oVg1uWmH09o


Overview

Female Character is a standalone character asset designed in a semi-realistic (between realistic and stylized) art style, suitable for high-end production pipelines. Featuring neutral facial proportions, balanced anatomy, and optimized topology, it works perfectly both as an individual character and as a foundation for character variation systems.

This character also serves as the base model of the 8-character system included in the Ultimate Character Pack. It is built with full topology and blendshape compatibility, allowing seamless morph transitions when used alongside other characters from the Ultimate pack. It integrates directly into the shared rig and morph infrastructure without requiring additional adjustments.

Character Features

  • Semi-realistic art style (realistic–stylized balance)
  • Neutral, universal facial anatomy
  • Base mesh foundation for blendshape systems
  • Suitable for standalone use or pack integration
  • Optimized for real-time and cinematic workflows

Textures & Source Files

The character includes high-resolution, production-ready texture sets with full customization flexibility.

Texture Resolution

  • 8K (8192×8192)

Editable Source

  • Layered PSD file included

Included Maps

  • AO (Ambient Occlusion)
  • Curvature
  • Normal
  • NormalOBJ
  • Diffuse Map

All maps are delivered in 8K resolution and structured for easy color, skin tone, and surface detail customization.

LOD Structure

The character includes 2 Levels of Detail (LOD) for performance optimization across different platforms.

LOD1 — Technical Details

Body — 9,572 Verts / 19,140 Tris
Eyes — 1,028 Verts / 2,048 Tris
Hair — 4,917 Verts / 9,674 Tris
Boxer — 698 Verts / 1,312 Tris
Upper Teeth — 1,140 Verts / 2,156 Tris
Tongue — 428 Verts / 808 Tris
Lower Teeth — 1,111 Verts / 2,108 Tris
Eyelash — 132 Verts / 216 Tris
Eyebrow — 176 Verts / 296 Tris

LOD2 — Technical Details

Body — 5,625 Verts / 11,246 Tris
Eyes — 356 Verts / 704 Tris
Hair — 2,619 Verts / 5,078 Tris
Boxer — 640 Verts / 1,142 Tris
Upper Teeth — 718 Verts / 1,340 Tris
Tongue — 137 Verts / 256 Tris
Lower Teeth — 649 Verts / 1,202 Tris
Eyelash — 96 Verts / 156 Tris

Compatibility

  • 100% compatible with the Ultimate Character Pack
  • Shared topology & blendshape infrastructure
  • Fully integrated with rig and morph systems
  • Ready for game engines and real-time projects
  • Suitable for Unity, Unreal Engine, and DCC pipelines

Use Cases

  • Game development (PC / Console / Mobile)
  • Cinematic productions
  • NPC generation systems
  • Character customization screens
  • Metaverse / VR / AR projects

Short Description (Marketplace Preview)

Semi-realistic standalone base character with full blendshape compatibility. Includes 8K textures, editable PSD source files, and 2 LOD levels. Fully compatible with the Ultimate Character Pack and ready for real-time or cinematic production.

Default Character is a production-ready base human asset — powerful enough for standalone deployment, yet flexible enough to integrate seamlessly into the Ultimate Character ecosystem.

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All characters come with 2 LODs for performance optimization with stylized textures

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